Last Thursday we had a great time with a couple people showing up for the Weekly Clan Event and then again on Sunday when some of the clan members came together for our first Clan Meeting, and then comes End Game with Air Superiority!
Thursday’s Clan Event Winner
Well, last Thursday we had another 7 hours of gaming and fun times. Unfortunately, only one person signed up in the forums, so the victor again is KUCF – Congrats man! I don’t have any screenshots or any other information to throw regarding last week’s clan event, but stay tuned for this week’s event because it’s bound to be fun times in happy town since the End Game released in the US today.
Sunday’s Clan Meeting
Sunday’s clan meeting was definitely healthy. I am glad to report that we are going to be keeping the 48 slot server at 48 slots, though at times that player count may change to conform to the “Quickmatch requirements” needed to try and get our server going. There’s a final report and follow-up regarding that meeting that has been posted here for everyone’s enjoyment: http://forums.ak907.net/viewtopic.php?f=2&t=167 (My notes are in RED in the second post in this thread)
Dedaciai purchased a 24 slot Air Superiority-ONLY server for the clan for the rest of the month of March (Thanks Dedaciai!!!). I am happy to report that the server has been full most of the day now, and there has even been a queue for it at times! I have changed the 48 slot server over to CTF-ONLY as of about lunch time today. We’ll let this roll for a little while and see how well the CTF mode is taken. If things aren’t picking up for us in a couple days, we should probably switch it over to 24/7 CQ Large on the End Game maps and see how that’s taken.
48 Slot End Game CTF:
24 Slot End Game Air Superiority:
(If you are looking for the [AK907] Clan Battlefield 3 servers, type “AK907” in the search box to find them!)
There was an additional patch that was released with the Battlefield 3: End Game map pack that fixed a couple of items on EA/DICE’s list. Here’s a brief overview of those fixes:
- TV-missile should no longer be able to blow up the chopper shooting the missile (YAY!!!)
- Fixed proximity defense on mobile artillery and increased proximity defense radius
- Scavenger ticket count increased (by double)
- Enabled player movement on Gun Master pre-rounds
- Improved the position of the repair torch on the screen when repairing vehicles – it works now
- Fix the issue where AT mines would count as vehicle kills
- Fix an issue where player camera would flip 180 degrees if the player was revived in water
- Added ticket status at the end of round screen for Scavenger
- Enabled Co-Op dog tags to be used in-game now
- Added some additional ProCon commands
There were a couple other lesser-known bugs that were patched as well. A full report from EA/DICE can be found here: http://battlelog.battlefield.com/bf3/news/view/2925730253179557023/
This Thursday’s Weekly Clan Event is sure to be fun times, so be sure to join us in TeamSpeak for your chance to win a week (or two!) of fame on our home page! This week’s challenge will, obviously, be to get the MOST AIR KILLS in light of the Air Superiority game mode that was released today. Be sure to hop on our TeamSpeak server between 4:00 PM and 11:00 PM Central Time to get your pwn on!
That’s all I have for today, but I look forward to seeing you online to help get the servers going every day this week! 🙂
See you on the battlefield, SOLDIER!